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Sometimes, I needed to go to a location to talk to someone, only for them to tell me where I actually needed to go. It almost counts as a loading screen of sorts, which isn’t ideal when you’re being pinged around the place. It can take a while to get to different towns or points of interest, especially if they’re at the other end of the map. This semi-realistic traversal also lets the game down.
Weird west genre movie#
Should I kill the bounty and just report back to the Sheriff at my leisure or have the handcuffed crook tag along in my wild adventure before handing them in? That could be a movie in itself, and actually is (3:10 to Yuma, anyone?). Plus, there’s a real choice in knowing what needs doing. This means if you take too long getting places, some missions - such as bounties - will no longer be available. It takes hours, if not days, to get to places on the world map. The sense of realism plays in travelling, too. This is only a minor issue, however, and is largely expected in immersive sims. Result: it's a bug, they’ll follow to the next area anyway.
Weird west genre pro#
This is both a pro and a con: while it’s nice to see a fellow bounty hunter sit down on the closest bench because they’re tired, it’s annoying to see bounty catches stand idle - leaving me unsure if they are supposed to follow me or if it’s a gameplay mechanic where I need to threaten them to keep up. NPCs also have a habit of doing their own thing. That said, I'm a fan of the easy way to dismantle weapons to gain extra ammo on the spot, instead of having to dive into the inventory menu to do it. You soon find out not everything is worth carrying, but the limited space fills up quickly, especially when you need the cash. I also wasn’t too keen on the inventory system, especially having to go into it every other minute after gunning down an opponent and taking their loot. Sometimes, the portrait didn’t match the character standing before me at all. While I enjoyed how each character had a stylish portrait, the characters themselves are simply designed.
Weird west genre Ps4#
Weird West is available on PC, PS4 and Xbox One, and definitely deserves a place on our list of the best PC games you can play.īut it isn’t all hunky-dory. Regardless, if you’re ready for weird, prepare for this peculiar take on the west. But there are a few tumbleweeds blowing around its otherwise enthralling world, including its combat encounters resorting to feeling mechanical and quests that have you slowly jumping around its expansive map. How could I? It’s hardly the specific genre gamers come by very often, if at all - but by George is it refreshing.įrom outlandish stories about monstrous Sheriff's feasting on wrongdoers and poetic pigs to the level of freedom in nearly everything you interact with, Weird West takes top-down action RPGs and even twin-stick shooters to a new standard. Going into the top-down immersive sim with action-RPG elements, I didn’t have a clue what I was in for.
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Anything can happen in the unforgiving deserts with questionable law, and Weird West takes this to an exciting, supernatural level. Thankfully, WolfEye Studios, made up of the team behind Arkane Studios’ smash hits Dishonoured and Prey, fits that profile to a tee, and its wonderfully unique take on the wild western frontier is the developer’s triumphant example.Ī good ‘ol fashioned western’s greatest strength is the vast potential it can take in its story. You have to hand it to publisher Devolver Digital for giving unconventional games from promising yet unsung developers a platform.
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